Looks Familiar…

Slightly bored this afternoon, I opened up my Google Reader to see if there was anything good to read. I think to myself, “hey, Massively’s One Shots can be pretty cool; let’s see what they’ve got today.”

One Shots

Wait, that looks oddly familiar… whoa, that’s my house!

Last week, they asked for submissions of people’s houses, so I figured I’d send in my favorite Wurm screenshot – the one that I turned into my header here! I didn’t expect to ever see it come up again, but I have lots of fond memories of that old house; I couldn’t pass up the opportunity to show it off.


The whole image I sent in last week.

 I feel a little silly for being so excited about it, but I had to show off that my house was featured! Click the first image above to see the whole article.


Happy Birthday, Bognus!

I’m not sure the hubby even keeps up with my blog, but here’s a special post just to wish him a happy birthday. 😀

happy birthday banner

If you guys catch him in-game, make sure to wish him a happy birthday! 🙂

Busy Week!

As the title says… it’s been a busy week (and a half)! I was busy for a couple days making Father’s Day cards for several people, and birthday cards for several more – plus planning what to do for Bognus’s birthday this week! In between all of that, I managed to get our fields dug out a bit more, so we now have 4 really good-sized fields for farming / keeping animals. We have way more cows and horses than we actually plan on keeping in the long run, but we’ve been trying to get Animal Husbandry leveled on the priest – and the more animals, the faster it goes! The fields look great though, and we have so much more room. I’ll post some before & after pictures soon – once I remember to take the after shots during the day! I looked back at the ones I have, and they’re all dark and /or foggy. Whoops! Must not have been paying attention when I took them.

To add to the list of things we’ve been busy with, Bognus and I have been trying out a couple betas for upcoming games. Most recently (the weekend just past) we tried out The Secret World, and the weekend before that was Guild Wars 2. While GW2 didn’t quite seem like our cup of tea, we both had a lot of fun with TSW and can’t wait for launch next month!

Guild Wars 2 seemed like a relatively amusing game, but we honestly couldn’t really get into it. I never played the original Guild Wars, so I went into it with no knowledge of the world, or expectations for the game as a whole. The characters were cute, and the combat system was okay, but it felt very grindy. We didn’t really find any quests, just lots of affection-based area grinds (go kill this many things in this area, or perform this many simple tasks, etc). It was fun to dabble in for a bit, but we honestly didn’t see much to hold us there long-term, and we were bored by the end of the weekend. We went back to Wurm before the beta event was quite finished (and then got our priest killed right outside our gates, when the power went out for hours right as she got attacked by multiple spiders… /sigh). It was okay, just not what we were looking for.

I also went into The Secret World not knowing much about the game. Hubby didn’t think that I would enjoy it for whatever reason, so neither of us really had our hopes up about it at all. We mostly just wanted to try it because we’re still in search of an MMO, and it’s one of the ones coming out pretty soon. I was honestly not expecting to like it anywhere near as much as I did. As Moxie said on her blog, I definitely think it’s more of a niche game. I don’t really think that it’s going to be “the next big thing” – but I’m okay with that. I play Wurm, so I already tend to like the helpful communities and slightly more mature player-base that’s found in smaller games! TSW has a more modern setting (you start out in London, New York, or Seoul depending on your faction), and has a very interesting travel system that will make it very easy to expand the world further. I can see lots of potential for future expansions here!

The game itself really makes you think. There are lots of little riddles to solve and puzzles to figure out. Some are text-based and some are more platform-based. They do have some pretty straight-forward “go here and kill this many dudes” quests, but they’re usually interspersed with plenty of quests that require you to pay attention to your surroundings and pick up on little details to be used later. It’s hard to really go into much more detail without giving away some of the quests, but it was really a lot of fun to run around completing quests that you actually have to think about! Plus, the whole underground Templar / Illuminati thing has always had some appeal to me. As a whole, I really enjoyed the beta this weekend. It was tough to put it down and save the rest until the game actually launches (July 3rd)!

So that’s what we’ve been up to for the last week or so. More deed pictures to come, soon!

Jewelspar Manor

After working on it almost non-stop for several days, our house is finally finished! Bognus almost made himself late for work today to get the last wall or two in place, but it’s done! Let’s take a tour. 🙂

Front door

Here’s the front door, from the walkway. The back of the house is overlooking the harbor area, and the front will eventually look out on all the trees and bushes we’ll be planting on the middle tier. The small carts will find a home somewhere else soon, and the BSBs will also be going!


This is the entryway (front door on the right). There’s one tile to either side of the front door, with doorways leading to other rooms. We’ll eventually be putting a coffin on the far wall in each alcove for lots of tool storage.


Here’s the view straight back from the front door. The hallway basically runs the entire length of the house. I hate how the corners look different (in the front) – one looks finished and smooth, and the other one looks like the walls don’t line up right! We’re planning on putting a hanging lamp on each corner to try to disguise the messy corners some.


The first room on the right when you enter the house is our kitchen. We may end up building a forge in here as well for higher difficulty when we get Hot Food Cooking a little higher on the priest, but the oven is good for now. Lots of room for food storage in the two FSBs, and several barrels of water ready drinking or meal storage. There’s a ton of kindling and wood scraps in the BSB, so we don’t have to go far to heat up food! The window here overlooks our church, on the other side of the deed.


The next room down the hall and on the right is our bedroom. It’s nice and open and not too cluttered with stuff – for now, anyway. We only really needed two tiles (one for each bed), but the extra two tiles here will be good for storage if we need it later. Bognus and I each have a chest to hold our personal tools that we don’t want to carry around all the time, and I get to log in to a great view out the window every day!

Priest's room

Straight down the hallway from the front door is the priest’s tiny little bedroom. She also has a great view out over the water, and a chest to keep her belongings in. Her room will double as a guest room if we have visitors who need a bed to sleep in!

My Workroom

Down the hallway on the left is my work room. I’ve got a loom for tailoring needs, and lots of storage for low/medium/high QL materials. The chest holds all my leatherworking and tailoring tools, plus whatever extra pieces I might be working on at any time.  I love that I have two windows with a nice view! It’s very bright and cheerful.


This is Bognus’s workshop. He would prefer not to have to leave his cave unless he has to, so his workshop is dark and cave-like: no windows for him! He’s still working on setting everything up in here, but he’ll have at least the one forge (maybe two), and has the same setup for BSBs (one each for low/med/high QL).

Side view, plus harbor

And that’s Jewelspar Manor!

Planks, Planks, and More Planks!

Progress on the docks is coming along nicely – I have all the walkways covered in floorboards now! Sorry it’s a little foggy; I climbed the hill to take a screenshot, and the fog rolled right in!


Guess I need to tar those soon… one of my floorboards decayed already!

It was nice to stop cutting planks for a bit. I started work on the dredging, only to find that Bognus was being a bit optimistic when he said he was almost done with the canal leading in. I figured “almost done” meant maybe a couple tiles left – not more than half left to dig out! Dredging feels so slow compared to digging. I had to take a break for a bit – only to find myself cutting more planks!

House in Progress

Jewelspar Manor

Bognus has been hard at work building our house for the last few days. Lots of bricks and mortar to make – our house is almost a 5×5! We’re going to take advantage of having inner walls and make several rooms for different purposes, instead of having multiple houses. We’ve made one large house with four 2×2 rooms, plus an entry way, hallway, and a small room for our priest / guests to use. The house is coming along nicely, so I wanted to get some furniture (beds, chests, FSB, & BSBs) built so we’d be ready to move in once it’s done. Apparently I wasn’t thinking about what all of those items take to build: more planks!

House Plans

Interior house plans

Clockwise, starting in the bottom left corner: workshop for Bognus (forges, etc), my tailoring/leatherworking room (loom + BSBs), the priest’s tiny room (bed & large chest), our bedroom (two beds & two chests), the kitchen (oven, FSBs, BSB), and the entryway at the very bottom. Those are storage coffins to either side of the entrance. The right fountain (outside) is actually on a water tile; the other one we’ll probably dump a few barrels of water into. We liked the symmetry of having one on either side!

Not only do I have to make planks for all of the furniture, but if you look closely… that’s 15 more tiles of floorboards! Woohoo – back to work!

Docks Are Almost Done!

Well, I had a post planned about Wurm’s awesome phobia feature, but then we had to take our toddler to the Emergency Room to get checked out and I’m just not feeling up to a long post now! Kiddo’s okay; she tripped while playing and hit her chin pretty hard on the windowsill – making her teeth go through her bottom lip. No stitches or anything; just four little holes (two inside, and two outside just under her lip). She should be fine; we just have to watch for infection now. But my nerves are a bit shot, so I’m going to forgo my initial posting plans, and instead leave you guys with this awesome screenshot of my almost-finished docks!

Almost finished.

There’s still about 5 floorboards to finish for the bottom corner, and it still needs some dredging, but it’s mostly functional now!